Monster attacks still cannot be parried with a sword.Geralt and his attackers are no longer bouncing off parry.It changes depending on how many hits you block in a short time and from where does the hit land. It's not a 100% chance to parry and the value is not constant. Geralt automatically parries enemy sword attacks and deflects incoming arrows.Static Guard Stance is no longer required to parry enemy attacks. Geralt can block while moving ( NEW ANIMATIONS ).
Well, the modder and developer extraordinaire did it again, with a Full Combat Rebalance 2 mod for the Witcher sequel, which seems to bring the combat in line with the upcoming threequel through a series of extensive tweaks to animations and underlying systems. You might be familiar with the Full Combat Rebalance mod for the original The Witcher title from modder Flash, aka Andrzej Kwiatkowski, who's currently working on The Witcher 3: Wild Hunt as a gameplay designer.